Tic Tac Toe The Game

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Tic Tac Toe The Game

Postby Apprentice » Fri Dec 31, 2010 11:02 am

Tic Tac Toe.png


I present you a world first marketskope game.

This game was written as an example of using some old functionality
also as a test of some new ones.

Also as an example for the development team to demonstrate the need for easier interaction between the indicator and the user.

The game has three levels.
Easy
It's pretty easy to beat the AI.

Normal
Sometimes you win sometimes you lose.

Hard
Sometimes you lose.
It is almost impossible to beat the AI,

AI Requires more work, especially in balancing the three algorithms, the game uses.

Just to let you know, I had domb down the AI to make the game remained realistic and interesting

Supports the play between two human players.

I plan to offer a Sudoku game during the next year.
But the current interface need be improved, first.

I wish you all the best in the new year.

Tic Tac Toe.lua
(18.22 KiB) Downloaded 786 times


An advanced version is available here.
viewtopic.php?f=17&t=58440&p=90072&hilit=Tic+Tac+Toe#p90072

The indicator was revised and updated
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Apprentice
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Re: Tic Tac Toe The Game

Postby uglock » Mon Jan 03, 2011 5:12 am

Hah, amazing! The next step is develop something like World of Warcraft (they use .lua for addons too :)

Great job!
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Re: Tic Tac Toe The Game

Postby Apprentice » Mon Jan 03, 2011 7:49 am

I plan something similar.
But to meke this happen I need budget with a minimum of one million dollar.

Or ask Nikolay to write a 3D game engine.
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Apprentice
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Re: Tic Tac Toe The Game

Postby uglock » Mon Jan 03, 2011 8:02 am

Offtopic: there a lot of 3d engines that allows you to program them using scripting languages, even Lua. For example check this: http://luxinia.de/ or this: http://www.ozone3d.net/demoniak3d/
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